Managed and monitored Android and iOS releases used by hundreds of millions of users worldwide.
Ran meetings with engineering, product, and support teams for product vision and process.
Screened and interviewed co-op and full-time candidates.
Managed and mentored co-op students, and revamped co-op and full-time onboarding procedures.
Tracked incoming bugs and code changes to identify quality issues and trends.
Developed and improved the Android and iOS app submission & release processes.
Documented and reported hundreds of bugs throughout testing.
Updated, consolidated, and maintained documentation for QA and engineering teams.
Built dashboards to track and communicate mobile feature status and progress to the company.
Worked closely with product and engineering managers to move features through QA and release.
Ran test cases and wrote bug reports for pre-release versions of games for Android and iOS devices.
Assisted with translating game builds to French, Italian, German, and Spanish.
Improved existing test cases to increase efficiency of game testing.
Rigorously tested pre-release versions of Pair for Android and iOS.
Provided timely customer support to users via multiple channels.
Helped build a speech-to-text, natural language app for iOS 6 to improve the existing Facebook search.
Worked with a team to build the winning app that tested users' knowledge of their friends.
Honours Bachelor of Mathematics in Combinatorics & Optimization and Pure Mathematics (co-op)
Velocity residence resident, 2012 & 2014.
Participated in the inaugural offering of Stanford's online Artificial Intelligence class.
Final mark: 91.6%, Final exam: 100%